Complete solution for creating stylized water in Unity.
Inspired by multiple water techniques from AAA games.
Designed for Unity URP.
Supports PC & Mobile.
Announcement Video
Features
- Transparency & Refraction
- Enivronmental reflections
- Subsurface scattering
- Noise
- Specular highlights
- Procedural & Custom mesh
- LOD
- Deterministic waves
- Multiplayer-ready
- Edge foam
- Hill foam
- Customizable layers
- Underwater effect
- God-rays
- Caustics
- Camera surface snapping
- Ripple trails effect
- Highly customizable
- Custom shape casters
- Buoyancy physics
- Water wave sampler
- Adjustable precision
- Job system
- Zero allocation
- Local wave areas
- Calm water on shore
- High waves in storm
- Cutout volumes
- Different modes
- Create water-in-water
- Static & Floating origin
- Remove water from ship interior
- Customize anything
- Compute only what you need
- Modular approach
- Reuse results and profiles
- Separate assembly definition